Updates & news
Summaries only — always read the full posts on itch.io for exact file names, checksums, and developer commentary.
- v1.24April 2026
Current itch.io downloads list Windows zip, Linux .tar.gz, and Mac zip (check the live game page for exact filenames and sizes). Iterative fixes and polish — full notes on the devlog.
Read on itch.io → - v1.20April 2026
macOS build on itch.io alongside Windows and Linux; rebindable keys and related input options — see devlog post.
Read on itch.io → - v1.15April 2026
Steam release alongside itch.io; controller support improvements; tweaks to the reduce-pixelization option. Follow-up work (macOS, rebindable inputs) landed in later patches — see devlog.
Read on itch.io → - v1.14April 2026
Experimental inverted map modes (Nightmare / First Kiln), new settings (disable volumetric lighting, reduce pixelization), Ashen Hook cosmetic after First Kiln, fixes for input/audio/resolution saves; Steam store page went live.
Read on itch.io → - v1.13April 2026
Windows: adds optional ANGLE rendering to reduce black-screen / driver compatibility issues. Version numbers bumped across builds for consistency; Linux archive refreshed alongside.
Read on itch.io → - v1.12April 2026
Input tuning: mouse and gamepad sensitivity sliders, invert-Y option; fixes for monster bio-luminosity not applying as intended.
Read on itch.io → - v1.11 (hotfix)April 2026
Hotfix for monster behaviour after the v1.1 changes (“monster too shy”).
Read on itch.io → - v1.1April 2026
Rope / swing fixes for very deep sections — called out as especially helpful in the First Kiln challenge route.
Read on itch.io →
Looking ahead
Upcoming features (speedrun mode, sandbox, and other experiments) are announced by Leafy Games on the itch.io devlog and storefront pages — prefer those over second-hand summaries.